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← Act 1 — Awakening

Crystal Cliffs

Golem of Order

School: OrderCountered by Ether

Where you meet it

  • Location 2 of 25
  • Levels 4–6

Boss

Golem of Order

Health 185 · Attack 20 · Skill power 24 · Charge to cast 10

What counters it

Ether hits Order ×1.5

Chapter reward

Thea

Escort

  • Enemy 2 — Health 80 · Attack 16

What to bring against this boss

A party from all 38 heroes of the game, at level 1 and without stars — so what shows is the hero, not the investment in them.

Why this party

  • Ether hits the chapter's school for ×1.5
  • the rage turns on at 50% health — shields and barriers are worth more
  • the boss inflicts effects — cleansing cancels them at once
  • the party has team healing
  • the party has a tank

The advice is assembled from data: element against the chapter's school, the boss's traits, role balance and variety of abilities. The weights of the terms are reasoning, not a measurement in battle.

Pick from my roster

Show the story

Opening

The crystal cliffs stand frozen as dead stone. The School of Order sleeps, bound by distortion.

Crystal constructs guard its slumber. Time to wake it — or shatter them.

Ending

The blue light of Order flows through the cliffs once more.

Thea, the Crystal Eye, lowers her bow: "I never miss. Lead on."

The altar is lit — the cliffs awaken.

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